ShopDreamUp AI ArtDreamUp
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Ladies and gents,
first of all, please excuse the spam - I know - I'm posting quite often these days.
Anyway. So this time, even though I still use the SDK "woodlands" level as a base, I even did some scene dressing as well plus another iteration on the lighting. Credits for the assets go to the entire environment team again, which created most of the SDK vegetation when working on our former game projects (Tom Deerberg, Patrick Gladys, Ronny Mühle in particular!).
PS.: Maybe I'll also add a video later on. Not sure yet.
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